/*********************************************************************
* File: aboutstate.h
* Create About State
* Author: 10520418 Bui Huu Hiep
**********************************************************************/
#pragma once
#ifndef _ABOUT_H
#define _ABOUT_H

#include "State.h"

/********************************************
* AboutState
* Inheritance form class State
* Create AboutState
********************************************/
class AboutState : public State
{
private:
	int _index;
public:
	AboutState(Resources* res);
	~AboutState(void);

	void Update(float time);
	void ProcessInput(Input* input);
	void Render(LPD3DXSPRITE spriteHandler);
	void Release();
};
#endif
